Curriculum Vitae

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Abdullah Türk, Embedded Software & Applied AI Developer
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Profile

Applied Computer Science student focused on embedded systems, hardware-software integration, and applied AI. Experienced in offline Retrieval-Augmented Generation, TinyML, sensor fusion, and technical leadership on a Godot game project.

Experience

Summer Intern Jun 2026 to Sep 2026 Microsoft Türkiye Istanbul, Türkiye Read more

AI Innovators Internship Program · Supervisor: Barbaros Günay, CSA Manager

  • Built a fully local document question-answering assistant using Retrieval-Augmented Generation and the Microsoft Foundry Local SDK, enabling on-device model execution without a cloud dependency.
  • Designed a SQLite vector retrieval pipeline for document ingestion, embedding storage, similarity search, and grounded response generation.
  • Kept documents, embeddings, retrieval, and inference on-device to support privacy-sensitive and disconnected environments.
Microsoft Türkiye certificate of completion for the AI Innovators Internship Program, awarded to Abdullah Türk Certificate of completion, AI Innovators Internship Program, Summer 2026
Social Media Editor Feb 2022 to Sep 2024 Filmograf Media Türkiye Read more
  • Edited and published daily social media content, supporting consistent audience engagement across the organisation's channels.

Education

BSc Applied Computer Science Sep 2024 to Present Saxion University of Applied Sciences Enschede, Netherlands

Projects

Hoffle, Creator 2025 to Present React 19, Cloudflare Workers, Durable Objects, WebRTC, Docker Read more
  • Built Hoffle (formerly Huddle), an open-source Discord alternative with WebRTC voice rooms, 1080p screen sharing, room-synchronised music playback and Discord bot API compatibility, shipped for the browser, the desktop and self-hosting.
  • Deployed a coturn TURN server to make voice calls work across carrier-grade NAT, where STUN alone fails silently.
EMG Bionic Hand Feb 2026 to Jun 2026 C/C++, Arduino Nano 33 BLE Sense Rev2, TinyML, Grove EMG · Saxion University Read more
  • Co-developed a low-cost EMG-controlled robotic hand in a four-person team using a dual-microcontroller architecture.
  • Designed a TinyML pipeline to capture muscle activity from a Grove EMG sensor and support real-time, local hand control.
THE DECIDER, Lead Developer 2026 to Present Godot Engine; planned release in 2028 Read more
  • Lead development of a choices-matter narrative simulation game in Godot, where players review soul records and make morally ambiguous judgements.
  • Own the core technical direction for case-processing gameplay, branching decisions, karma-driven consequences, and multiple possible endings.
Autonomous Maze Robot, Sensor Systems 2025 C++, Raspberry Pi Pico, HC-SR04, infrared sensors · Saxion University Read more
  • Designed modular C++ drivers for three ultrasonic distance sensors and a three-sensor infrared array using GPIO timing and ADC measurements.
  • Combined multidirectional ranging and surface classification to support obstacle avoidance, treasure detection, and finish-line recognition.

Technical skills

Languages C C++ C# Python JavaScript SQL VHDL Haskell (Clash)
Technologies Godot Docker Linux Raspberry Pi Pico Arduino SQLite RAG Machine Learning TinyML React WebRTC

Languages

Turkish, Native
English, Fluent
Dutch, Basic